The Compass Rose

Session 29 - Dec. 17/12
Wait a second...my sword just went right through this dude...

After a brief rest, the party heads out following the tracks that the fake Tanya had walked off to, it leads them back to the tree grove, the tracks lead father to the East.

Some time later the party sees smoke on the horizon, Ulo transforms to a parrot and flies to investigate, it is a village that has been burned.

The Group approaches the village, but chooses not to enter, Ulo and Kwarnak enter to investigate

they discover a magic ring, that can kill the user,

Fatima realizes that the burning village is an illusion, just as a man appears in the center of the village, looking somewhat confused, Reys leaps at him punching the man, as he tries to cast a spell
suddenly another native man appears, claiming the man Reys is attacking is a member of the children of Zepha and is the one who burned the village, as he casts a spell

Io disrupts his spell, as the battle reaches a pitch, the second native caster, teleports away, despite Io’s to counter

the party dispatches the last guard, and are able to take one of them alive, they search the caster, and find a smiler ring as the suicide ring, they found earlier
other items include

Wand
dagger +2
amulet natural armor 2
bracers +3
Ring protection +2

in the morning Fatina questions the prisoner, using telepathy and charm spells, and is able to charm him into leading her to their camp to talk to the Labreyan camp, she then disappears and they fly off to the Labreyan camp, but leaves a message with Io about her plan,

Fatima is escorted to the hidden village, to meet Bilya,
They discus the Children of Zepha, and mutual goals against them. Under a zone of truth. It is discovered that the Children of Zepha are searching for a special place on the island that is a last bastion of the Labreyan people. Home to over 200 of them

Fatina will aid them in convincing the Marquis that Bilya and the village has been wiped out, for more information, on the Children of Zepha, including the name of their leader, Sohrab who was former master of the Baste chapter house of the Stars’ Children. But the group has to kill the Gul.

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Session 28 - Dec. 3/12
Wouldn't it be funny if these were Gul we were attacking? Ah, hang on...

The group enters a small clearing in the jungle. Darbiron stands there, hypnotized by some strange effect. Some type of carnivorous palm tree seems to be attacking him. Reys charges forth and attacks the tree. There appears to be five of these trees. Three attack with their vines while two of them shoot their roots up through the ground to damage the legs of Darbiron and Reys. The rest of the party attacks from the fringes.

Reys is knocked down and nearly killed. Io slices at the trees with her falchion, while Tanya makes short work of the rest of them with her volleys of arrows. Sadly, Darbiron is killed during the battle. Fatima heals Reys with an infernal spell, for which she receives a warning from Io. The Gul druid, Ulo suggests that they take Darbiron’s body to the beach and burn it; the rest of the group decides to wait until after the mission is completed.

Farther along the path, the party hears the movement of creatures to the north in the jungle. Reys and Tanya move quietly through the brush towards it, while Fatima flies above. She sees a clearing in the jungle with what appears to be a party of Labreyan warriors. She casts a spell to inform the rest of the group of this and they follow behind.

With the element of surprise on their side, the group attacks. Fatima makes a magical sound on the other side of the clearing to distract some of them. Io attacks them with harsh language, burning them. Fatima then traps them in a magical web. The web alights from the burning warriors and causes further damage. The leader cries out “Traitors!”, as he commands his men to counter-attack.

Tanya, Reys, Io, and Jalec kill many of the warriors, as their leader is incapacitated by the webbing and Fatima’s charms.

Almost all of the enemy is killed. As Reys is about to turn his sword on the Labreyan leader, Ulo waves his arms and cries out something in Gul. Fatima seems to understand him. She tells the others to stop attacking. Ulo approaches the Labreyan leader and begins to speak with him. The leader is not Labreyan at all – he is Kwarnak, leader of the Gul party that they met on the beach. But he doesn’t look like Kwarnak, he looks Labreyan, as do the other warriors. With this realization, the illusion falls away to reveal that these men are, in fact, Gul.

Kwarnak is confused by their attack. Someone, disguised as Tanya, led them to this spot and told them to wait for her return. When the group attacked, Kwarnak thought that they were being betrayed.

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Session 27 - Nov. 19/12
Please tell me about your life as I rub this knot out of your back...

The next morning, the group finds the Iron Lady at the docks. Fatima flirts with the captain to get a private quarters from the first mate. The rest of the group heads below deck. The ship sets sail to the south.

Later in the day, the group sees a group of ten ships in the distance, to the east. They also see several groups of Gul canoes, mostly to the west.

The Group sits down for dinner in the mess, while Fatina dines well in the Captain’s chamber.
She gets him tired out and reads his mind for information, while planting thoughts into his mind.

Later in the day, Reys notices that the ship has slowed down and mentions it to Tanya. Fatima tries to endear herself to the other members of the group. Fatima, Io, and Tanya some to the conclusion that Reys is both a potential boon and a danger to the party.

Upon making landfall on the island of Ouce (Athlell to the Ealdurans), the group sees several Gul canoes on the beach. A group of 30 odd Gul are waiting ashore. Their leader, Kwarnak, addresses the party. Darbiron speaks on behalf of the group.

Kwarnak states that some Labreyans are giving them difficulty on this island, far more then they have seen before, attacking with hit and run tactics. They seem to be led by a man named “Bilya”, which, according the Gul druid, means “The Wind”. Kwarnak wants them to locate the Labreyans and inform the Gul where to attack them. Io asks if they have been using magic against them. The druid, Ulo, says that they do not have magic. Ulo agrees to accompany them into the interior.

The group of seven (Darbiron, Io, Tanya, Jalec, Fatima, Reys, and Ulo) heads into the jungle. After about an hour, the group sees a spear buried into the ground with dried blood on it. While Darbiron examines the spear, Io spots movement ahead – it looks to be a child.

The child starts to run away. Fatima follows the child and narrowly avoids a pit trap. The child gets away.

After a time, they come to a fork in the path, where they decide to make camp. Io volunteers to stay watch all night, while the others takes turns.

The next morning, the group heads off. Farther down the trail, the group is peppered with arrows from a trap, with a magic “eye” near it. Before the eye can be shot, it disappears.

At the end of the trail, the party decides to turn around and try the other path. Down the path to the south and slightly west, an opening is seen. Darbiron enters the clearing and stops suddenly. The trees surrounding the clearing begin to sway as a green tendril reaches for him.

Marching Order

Darbiron
Io

Reys
Tanya

Jalec
Fatima
Ulo

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Session 26 - Nov. 5/12
Reading too many books makes my tummy upset...

The Old Party

Rod races toward the door that is quickly closing. He just manages to get through to the next room, but his plan to prop it open with a small trunk fails.

The flying books attack the rest of the party. At the same time, an alchemical golem rises up from the laboratory equipment to attack the party.

Inside the second room, Rod sees that Sybil is being confronted by a strange spellcaster. Sybil is clearly perturbed by Rod’s presence in the room. Before Rod can attack the strange caster, Sybil transports herself and him back into the library room, much to his confusion. The spellcaster follows them.

The books continue to attack. Manuel damages the alchemical golem, but is severely wounded in turn, and falls unconscious. Quintin tries to bite and claw the creature, to no avail. Murad heals Manuel enough that he is able to finish off the golem with four solid blows. Meanwhile, Rod is nauseated by the books’ attack (or was he trying to read?). The strange caster hits Sybil with a dagger as she tries to cast a spell. She finishes the spell and disappears. The spellcaster then disappears himself.

With the golem destroyed, the party easily destroys the rest of the books. After the last book falls, the pentagram, in the corner, begins to pulsate with a feint glow. Murad uses a spell to shape the stone so that the pentagram is destroyed. Quintin searches the room and finds an interesting pouch with some sort of sneezing powder in it.

Then, suddenly, five people, four men and one woman, teleport into the room. One of them commands them to drop your weapons. That command is ignored. As the party explains their presence in the room, yet another man teleports in. It is middle-aged one, who was guarding Murad. He asks the party what happened. Being more at ease now, Murad gives the full account (except for mentioning the items that they took from the chest and Quintin’s finding of the powder).

The man, caling himself Orland, checks the second room. It is completely empty. He declares that “Sybil has left us”. Based on the party’s description of him, Orland believes that the spellcaster that attacked Sybil was Sohrab. He was the former guild master of their chapter house before his untimely death some three weeks ago. Sohrab was believed to have been killed by the Children of Zepha. The circumstances of his death, however, were suspicious and his body was not recovered.

Orland assures the party that he will do all that he can to locate Sybil. He is emphatic that they leave immediately before the Marquis’ forces find them. Orland waves his staff at them and the party is transported to a jungle beach to the west of Baste…

The New Party

The yet-to-be-formed party, sits inside “The Green Fish”, one of Baste’s taverns. Reys is at the bar slugging back an ale. Tanya plays others for fools at a drinking game and Fatima is looking pretty. By herself at a window table, Io sees a group of soldiers congregating outside of the Stars’ Children Chapter House.

Three soldiers enter the tavern; one is an officer. His eyes search the crowd. He takes out a piece of paper and calls out the names of Reys, Tanya, Fatima, Io, and two others, Darbiron, and Jalec. He informs them that they have been called by the Marquis Farileau to stand before him at his keep. Reys, not wishing to leave his drink, is reluctant and Io questions the Marquis’ purpose. The officer is unimpressed and says only that The Marquis has a proposal for them. With that, they all agree to go along.

On their way, they notice that a search is taking place, door-to-door, by some of Farileau’s soldiers. They are told that some prisoners have escaped. After arriving at the keep, the group is led to a waiting room to await the Marquis’ call. Darbiron introduces himself ,and the other man, Jalec, who doesn’t speak much. The group exchanges stories and insults. After about an hour, they are lead to the Marquis’ audience chamber.

Marquis Farileau addresses them and asks that they introduce themselves. He then explains the mission that he offers to them. It involves the capture or killing of a Labreyan man, Bilya, who has been leading a resistance force on the island of Ouce (known to the Ealdurans as Athlell). Because of this, the Gul have been unable to take the island. The Marquis wants this man neutralized. He stresses that time is of the essence. He will pay 2000 Gold Stars to each of those who agree to the mission. Should they agree, they are to meet Captain Lajore of the Iron Lady at the docks at dawn, on the morrow.

All agree. Io agrees if her payment is in the form of specific information – information that the Marquis and the Chapter House Master of the Stars’ Children may have. She requests to speak with them on the matter.

Farileau dismisses the group, except Io. Once they are gone, she requests information about the Children of Zepha. The Marquis claims that he has heard of them but nothing more. Io determines that Farileau is not telling everything that he knows about them. He does agree to arrange for a meeting with Master Orland on their return. Io thanks the Marquis and asks him if she should bow. He nods. She bows and leaves the room…

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Session 25 - Oct. 22/12
My, that's a nice robe you're wearing...umff!

Murad dreams. He awakens in a small room on a soft bed. A middle aged man sits on a chair, barely acknowledging his awakening. Another, larger man stands over him, paying a bit more attention. Murad sees that some light shines in from a western facing barred window.
Murad greets the larger man. He nods. The older man hands Murad a skin of ale of some sort, that makes him feel less hungry. He sees that all of his equipment has been removed.

Murad attempts numerous times to engage the men in conversation. Mostly, he is ignored. The large man says only that someone will come for him.

After about 5 days, the two men stand to attention, as the door finally opens. An old friend, Sybil Athen enters. She says that she is now the Master of the Baste Chapter House of the Stars’ Children. Sybil proceeds to question him about how he was captured and his knowledge of the Children of Zepha.

Rod and Manuel dream. Rod awakens in a small, barred cell. Manual, still asleep, is with him. After a few hours, Manuel awakens from a dream. They find that there are other prisoners in the adjoining cells – army officers and ship’s captains captured during the battle. Rod decides to make the guards as uncomfortable as possible by “hitting on them” and urinating outside the bars. The guards decide to cut their rations in retribution.

After more than a week, Vyncent, the third son of Duke Cahorn, pays them a visit. Under guard, he says that he was also captured during the naval battle. As the other men whisper scorn toward him, Vyncent offers rod a proposal. He wishes Rod to write a letter to his own father, requesting that his family support Duke Cahorn, if there were to be a change of leadership of the Elduran people. Rod cautions that he has little sway over his father, but nonetheless, agrees to write the letter. Vyncent, pleased by this, promises to speak kind words to Marquis Farileau to persuade him to release them.

Quintin dreams. He awakens in a comfortable room, with a plate of food beside him. He searches the room but finds nothing of use. After more than a week of sheer boredom, guards enter the room and command Quintin to follow them. He is escorted to a large Audience Chamber, where Marquis Farileau is attending to some business. Several guards are present. To the Marquis’ right are four men and Sybil Athen, who watch the proceedings.

Two men stand before the Marquis. One of them is Captain Munder. Farileau asks Captain Munder how he might convince Governor Darrow to surrender Princeton to Lettanni forces, to prevent unnecessary loss of life and property. Munder replies that Darrow is a hard and proud man and is unlikely to agree to any terms of surrender. The Marquis, frustrated, dismisses him.

Marquis Farileau turns to other man, stooped and appearing nearly broken. It is [[:gere-raimo|Gere Raimo]. Farlieau consoles Raimo about his role in passing false intelligence to Governor Darrow. He offers Raimo a way to redeem himself – give the Marquis the information that he wants and he will spare the other Ealduran prisoners from being sold into slavery by the Coorish. Raimo does not answer, so is struck by a guard. Farileau orders him to stop and sends Gere Raimo back to his cell to “think it over”.

Quintin is asked to account for his involvement in the battle. After answering to the Marquis matter-of-factly, he is then questioned by Sybil Athen. She asks him who he works for, what orders Master Jylium gave to him, and what he knows about the Children of Zepha. She also inquires if he saw any magic being used during the battle.

The Marquis then informs Quintin that, although he did not appear to actually be enlisted by the Ealduran army, he was found amongst them. Normally, a lengthy legal process would be needed to clear his name. In the meantime they would need to keep him held. Farileau offers an alternative to this – he calls forward one of the men at his side, a representative for the Merchant House of Fenne, Ferthelm Orkel. This is the same house that Quintin once worked for. Farileau informs Quintin that House Fenne will take responsibility for him should he be released. Orkel nods in agreement. In exchange for releasing him immediately, Farileau requires that Quintin complete a mission for him. He requires the capture or killing of a Labreyan leader who is causing the Gul problems taking the island of Athlell. This leader goes by the name of “Bilya”. The Marquis adds that Quintin’s companions shall be released as well, should they agree to aid him in this mission. They would be Quintin’s responsibility, of course.
Quintin declines, citing his disdain for the war and killing. As he is dragged away by the guards, he catches the look of relief on Sybil’s face.

Manuel and Rod continue to wait in the cell. Suddenly, the main door opens as guards lead some new prisoners into the jail. Rod seizes the opportunity and tosses the chamber pot at them. Manuel, upset by this, hits Rod, stunning him. The guard that caught the brunt of the splash goes wild with anger and stabs at Rod. Manuel grabs the guard as Rod disarms him of his short sword and dagger. Fearful of them, the other guards leave them alone. Rod hides the captured weapons in the cell for later use…

In the cell across from them, a man by the name of Sebastien says he is a friend Sybil and will help them escape. By this point Rod has managed to pry open the lock with his dagger. Sebastien suggests that they wait for his signal before trying to escape.

After about an hour, Sebastion starts a fight with one of the other prisoners in his cell. This attracts the guards’ attention, as intended. They open Sebastien’s cell to put an end to the fight. At that instant, Manuel attacks the captain, while Rod checks the adjacent guard room to ensure no one is going to raise the alarm. They then dispatch the guards and make their escape.

The plan is for Rod to wait here in the guard room. Sabastien and Manuel will go out the side door, up a dumb waiter, and down a set of stairs. They will double back and surprise the guards in the hall outside of the guard room. At that point Rod is to join their attack.

Quintin is awoken by Sybil. She informs him she is helping him escape as their fate, in the hands of Marquis Farileau, is not looking good for them. Sybil hands Quintin Rod’s adamantine dagger, then teleports them away.

Murad has another dream or is it a vision?

There is a cave. There are more than a dozen men, holding torches. The faint light reveals their features – they are Labreyan. A few of them appear to be warriors, holding warclubs, low. They motion, threateningly, toward a large hole in the floor. At the entrance to the hole are five men. They are being instructed to climb into the darkness below. It is to be their prison. Reluctantly, they begin to descend, one by one. The last one, their leader, pauses. Saddened yet defiant, he looks to one of his jailers – “You shall join me one day…” The last of the prisoners climbs down the ladder to follow his comrades. With that, the warriors seal the entrance with a heavy block of silver/grey metal. One of the remaining men, an older man, proclaims: “It is done. We shall see them nevermore.” Slowly, they exit the cave, into the night.

Murad recognizes the condemned man as the Strange Labreyen that the party encountered in the underground tomb months ago.

Sybil and Quintin arrive in Murad’s room. The two men that are watching him stand to greet their master. She asks them if they understand what she must do. They both nod to her. She points a wand at them, utters a few words, and they fall to the floor.

Murad awakens to Sybil and Quintin, standing over him. Murad wants to talk but she says that they have no time, that they must find Rod and Manuel. He agrees and she teleports them all away. They appear next to Rod, in the guard room. He explains that Manuel went ahead with Sebastian. She claims no knowledge of this man. Obviously worried, she says that they must find Manuel immediately. Rod tells them where they went and Sybil leads the search.

Sebastien and Manuel have found a storage room. Sebastien says that this used to be a kitchen and that the dumbwaiter that they are looking for his hidden behind some crates. He asks Manuel to see if he can find it, while he attempts to light some wall sconces for light. As Manuel walks away, Sebastien attacks. As he strikes at Manuel, he admits that he sent the note to him back in Princeton. He mentions that he serves “The Malevolent One”, a name used to refer to the god, Zaur. The found his friend Rigo from the Holy Retreat and used him to find Manuel.
They trade massive blows, but Manuel proves to be the better fighter, just, and drops him in a broken pile.

By this point, the party has located Manuel. Rod says to him: “What the hell just happened?”
Sybil identifies Sebastien’s clothing as Monk’s Robes. Manuel does a small dance and strips the body. Sybil says that they must leave quickly, before anyone finds out that they have escaped. They teleport away.

They all arrive in what appears to be both a library and a laboratory. Sybil informs them that they are in the lowest level of the Stars’ Children’s Chapter House in Baste. She leads them to an empty cabinet and proceeds to pull a large chest from it, seemingly from nowhere. It contains their magical gear. As Rod laments the loss of his money, Sybil considers for a moment, then pulls another, smaller chest from the cabinet. She allows them to take one item each from it. As they begin to salivate, she excuses herself to another room to find something before they leave.

The chest is empty. Rod reaches into it and feels something. It is not what he had in mind – it is a pair of magical gloves. As hard as they concentrate, they are not able to retrieve what they imagine. But, in turn, they find a ring, a sword, and some hide armour, all magical.

Suddenly, they hear Sybil in the other room say “Who is there?” They hear a sort of shimmering sound and a loud male voice, uttering words of magic. They hear Sybil cry out in shock “You!”. The books on the shelves begin to shake. They leap from their shelves and fly toward the party. At the same time, the large iron door to Sybil’s room is closing, fast…

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Session 24 - Oct. 9/12
Fucked in the Coorish fashion, but not in the good way

As the fleet approaches Baste, Murad flies off to scout ahead. He sees a strange light from one of the towers behind Marquis Farileau’s keep. He decides to avoid it, and checks the town which has about four hundred or so soldiers held in reserve. After setting a small fire, he approaches the west gate. He feels a mental attack, which he shrugs off the first. He is overcome and held in mid-air. Before he crashes into the ground, he is caught by some invisible hands. The force draws him towards the lighted tower. As he approaches, he sees some runes near the light source. The runes flash and Murad falls asleep…

Some time later, as the naval battle rages in the bay, the rest of the party makes landfall outside of Baste. They manage to evade a Gul patrol and make for the river. They follow it along the wall towards the western gate of the town. With no word from Murad, Rod heads into the jungle to find the army that Captain Kallorn has marched across the island. Unable to find it, Rod heads back to inform the group that he couldn’t find the advance force. At that point, Serik, who had been guarding the boat, runs up to warn the group that another fleet has been spotted, coming from the east.

The Lettani fleet that was guarding the bay, has pulled back and is about to break in the face of the Ealduran attack. The new fleet that is approaching flies the flag of Leona. The keep, that until now had been silent, begins firing upon the Ealduran ships. The Coorish fleet joins the battle, on the side of the Lettanni! It starts firing upon the Elduran fleet. Soon, the landing craft, carrying Captain Hames’ troops, is under threat. At this point, a hundred Lettanni troops leave through the west gate and form up. Suddenly, fifty Gul warriors run screaming from the jungle toward the shore. The group decides that they need to leave.

Gere Raimo orders the party to get back to the boat. As they sail away, Gere tries to warn the landing craft to break off the attack. Quintin flies over to the lead craft, four of them, to steer them off to the west. He decides to lead them into the jungle.

Three Coorish ships are targeting the remaining landing craft and Captain Munder’s ships have begun to defend them. As that battle begins, the party can see that several of Admiral Lasymtyre’s squadrons are trying to flee to the south. They are being pursued by the Coorish/Lettanni fleet. Rod and Manuel see off to the southwest that a fleet of fifty or so Gul ships is moving to cut off their escape.

Raimo connects with four other ships that haven’t engaged yet and rallies them to intercept the Gul so that they may give the fleeing ships time to get away. They engage the three lead squadrons of the Gul fleet. The ships exchange blows and both sides receive heavy losses. The party stands its ground and provides enough time for the remains of Lasymtyre’s fleet to escape. The party then turns to shore to aid the troops that are trying to escape into the jungle.

The Gul warriors have seen the Ealdruan troops to the west and are attempting to engage them along the shoreline. The party comes ashore between them, trying to delay the Gul enough to allow the men to escape. Rod uses the Token of Valeria to entangle the Gul with a Web. The group peppers the entangled Gul with crossbow fire before moving to engage with spears at reach. Manuel throws Shuriken while Cendrik manages to skewer several of the Gul with his boar spear. Quintin mutates into a giant beast and tears the Gul apart. The Gul are being cut down left and right as Quintin drops an explosion of gas into their midst.

The party can see that the landing troops have gotten away into the jungle. Suddenly, they feel a faint gust of wind from above them. An invisible caster, from above, uses magic to paralyze everyone, including many of the Gul. Soon after, the remaining Gul capture the party members and render them unconscious…

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Session 23 - Sept. 24/12
Quintin remembers to bring protection for Rod's sword this time...

The morning for the wedding day, Rod and Murad meet with Aeric. They express their concern about him joining the militia. They offer to speak with Finchey on his behalf to have him discharged from service or “reassigned”. Aeric agrees to speak with Alurha about it. Rod goes over some paperwork with Aeric before he leaves to prepare for his wedding.

Rod and Murad then go off to see Mayor Finchey, while Quintin goes to the Stars’ Children’s chapter house. At the mayor’s office, they learn from Finchey that there is a new money lender in town, Halhorm Kent. They also learn that the size of the town militia has increased and that a new market square is being built.

At the chapter house, Quintin is informed about the items that were found within Vossian’s wardrobe.

Vossian’s Formula Book
5 potions (2 cure mod, levitate, mage armor CL5, spider climb)
3 flasks of alchemist fire
5 vials of acid
1 vial anti plague
3 vials anti-toxin
5 jars liquid ice
1 vial soothe syrup
1 box of 43 tinder twigs
1 half-full jar, containing 4 doses of Remove Curse
1 half-full jar, containing 3 doses of “Suppress” formula
1 jar of Defoliant Polish

Quintin meets with Jylium. He learns that the prisoner, Azair, warned that several operatives of the Children of Zepha are present in Baste, including their leader, Arbo. He is suspected to be quite powerful.

The chapter house does not possess the Greater Magic Fang potion that he sought, but does have potions of Fly and Water Breathing. The payment is deferred until he returns from the mission in Baste.

Rod goes to the Cathedral of The Just (Galus) to purchase some potions (2 cure serious wounds, 1 aid), then to the bank to cash in the last of the Lord Governor’s credit notes.

Murad heads to the docks, to find Saladin. He finds him working on an armed merchant vessel, helping to ready it for battle. Saladin tells him that he is working hard now and hasn’t touched the drink since last they met. Murad also confirms with Saladin that Yulando has been working as his apprentice. He says that he has a message for Manuel. Murad passes the message on to Manuel, then flies off to Maddy’s privateer fleet. Murad arranges to take Cendrik and two of his men with him to join their strike team.

Manuel heads down to the dock to see Saladin. He tells of a young tanned, black-haired man, named Rigo, that visited him about 3 weeks ago to deliver a message. He left a cloth with the symbol of the Order of the Righteous Wave – blue waves forming an open hand. This is the order that ran the Holy Retreat where Manuel once lived. Manuel remembers the name Rigo belonging to a novice at the retreat, but he is not aware of anyone surviving the plague, except himself. Rigo left the message that he may be found in Baste. Manuel thanks Saladin for the information and makes his way to the Labreyan village, where he helps with the preparations.

Quintin and Rod make it to the wedding ceremony just in time. They find Manuel enjoying much ale, and Murad helping to complete last minute decorations.

Ita presides over a beautiful ceremony. After Aeric and Alurha retreat to their wedding hut, a great feast is held for the guests. As Murad is cutting the meat, the party sees that Maddy is watching from a distance. Murad and Rod go to greet her. Murad spends the night chatting up Maddy. She shows him the letter of marque from the Queen of Ealdur. She also informs him that the privateers will be guarding the fleet’s flank during the battle. Murad offers to guard her flank and, after several drinks, she agrees. They return to Rod’s estate. Manuel and Rod continue to enjoy the festivities.

Back at Rod’s house, Murad finds Maddy too drunk for loving. He lets her sleep for a bit. Murad finds Quintin already back, studying in the basement. Without Quintin’s aid, Murad retrieves Rod’s sword from its underground tomb. Quintin then spreads his “Suppress” formula over the blade to prevent harm to those near it. Murad wakes Maddy up and they continue the merry-making. Finally, Rod shows up, carrying a drunk Manuel. Within an hour, they all head off to the dock to check in with Captain Hames. They pick up Cendrik and his two men on the way.

They meet Gere Raimo and his men at the military dock. He gives everyone in the party a special officer badge, with exception of Quintin. Raimo explains to Quintin that the Governor was not pleased with his refusal to take the office, but agreed to allow Quintin to come on the mission as a “civilian advisor”.

Maddy hands Murad a pouch that Ita asked her to pass along to him. It contains a magic stone that has the Status spell imbued in it. Maddy also warns the group that they should be wary of the Lettanni – they are a “treacherous lot”. She also remembers from the wedding feast that Ita spoke of an ill omen – the new star in the heavens – and that they should be careful and look after one another.

The party waits some time until a ruckus is heard coming from the dock entrance. Castance, the Patriarch of West Hanum, of the Church of Galus, and his entourage pass. The priest, Elrew, and six Knights of the Just are in the group. Castance ascends a platform and gives a blessing to the men. He is followed by Lord Governor Darrow. He gives a rousing speech to the men who are then dismissed. The party says their good-byes to Maddy and they leave with Raimo. They find their canoe at the east dock and sail out. They join the rest of Captain Munder’s fleet outside of Plith. Once assembled, the entire fleet continues on its way to Baste.

After about four days from Plith, they can see the lights of Baste. As the first signs of the Lettanni fleet are seen in the Bay of Vallore, the warning bell of Baste sounds…

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Session 22 - Sept. 10/12
You don't let him say Yoink

The party is hurried to the Dukes keep, where the lord governor is awaiting the party in a war room, Maddy barges in and introduces herself, but is asked to wait in his offices

The group is introduced to the room of people, including Gere who accompanied the group to Princeton.

It is discovered that Arthund is no longer guild master of the stars children, Jyliun is the new guild master of the local chapterhouse of the stars children.

Vice Admiral is asked to continue, his briefing about the war effort, the Lettani are being pushed back, even the Gul seem to have abandoned islands they controlled and is believed they have joined the Lettani on the island of Toomran
The party learn The Elduran are invading the fortified town of Bast, and wants the party to sneak into the town and sabotage the western gate, to allow troops to take the town, and to breach the Keep to rescue Coorish sailors being held.

The Lord Governor, and Vice Admiral don’t believe the Lettani have use of magic, which the party has doubts

They are paid 3000G for the mission they have completed, and promised land, titles and boat for the completion of the new mission (if they survive)

After the meeting Quinton and Manuel head off with the magic item to the stars children, while Rod and Murad are met with Lord Vincent, the Duke of Cahorn’s third son, and exchange pleasantries

At the Star’s children Quinton is admitted by new steward, and finds the room changed around, after not finding anyone he knows, he asks to have a message passed along to ((INSERT NAMES HERE))
He is taken to meet the new guild master

The new guild master Jyliun. He informs Quinton that Arthund has been relocated to the research department. They have some heated discussions about protocol, and who Quinton is loyal to, and he expects Quinton to fall into line

Outside Manuel who is guarding the wagon of magic items and the prisoner, several members of the Children approach the wagon and inform Manuel in no polite manner they will bring the items inside, and for him to leave, he tells the mages that they need to be more polite, or he may have to bust some heads.
Manuel and Quinton then decide to go to the Pearl for a much needed drink.

Rod and Murad go to the Sea Bream, to fetch the items from the boat. They dispatch some weapons to the barracks, and select items to Rods house

Upon reaching the house Rod and Murad notice that
Areic an Alorha have done a great job with Rod’s house, and announce that they will marry on the morrow and invited the party, Rod and Murad then head off to find Quinton and manual
at the Pearl Rod buys drinks for the patrons while laying praise to the Lord Governor, the Duke, and the Dukes’ third son Lord Vincent

The party makes its way back to Rod’s house to meet Gere, and two other men, to set plans for attacking Bast, which they will leave for in three days time, aboard the captured Gul double hulled canoe. Gere wants to recruit 3 other members to join them bringing the total to 10

They rescued Pirates and Saladin are given as options

Gere and his men leave Rod offer them some of the masterworks weapons from his stores, saying “The better prepared the party is, the better the chance they will all return alive”

The Party decides to head back to the Pearl to continue to enjoy the last night before they leave for Bast

Before Rod leaves he writes a note for Areic asking him to ensure Rod is wakened for 9 bells, and that he wishes to go over several items with Areic while they break fast at the Pearl. He also dispatches a letter to Mayor Finchy, requesting a meeting.

At the Pearl the Party unwinds, buying drinks and food for the other patrons on Rod’s dime

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Session 21 - Aug. 29/12
Murad's Own Crying Game

After repairs are completed, the two ships, The Walrus and Sea Bream, set sail back to the pirate camp. They encounter some storms along the way, but Manuel and the pilot of Sea Bream are able to minimize the damage to the sails. Eleven days into their journey, they spot a ship on the horizon – it is Lamona, the ship of the privateer, Antoine Sebourne. They encountered his ship when they first travelled to the Pearl Islands to find the privateer camp. He is known to be one of Maddy’s men. Lamona escorts the ships the rest of the way to Maddy’s camp.

Once inside the pirate cove, they set anchor and begin to go ashore. Manuel stays behind on The Walrus to keep a watch on things. After the others of the group come ashore, Cendrik, one of the men rescued from The Green Lady, approaches Murad. He informs Murad that he noticed on their journey that Horst didn’t “make water” over the side of the gunwale like the other sailors always do. Instead, he would always go below decks to the privy. Cendrick is concerned that he may be ill. Murad and Quintin discuss it. They decide to send Cendrick back to Sea Bream and instruct him to take Horst back with him.

Murad and Quintin continue on to Maddy’s hut. She greets them at the doorway with a smile. The three of them enter the hut while Rod stays outside of the door, in the shadows. They find Cam Rewyn inside. Brenn and Sebourne join them.

Murad tells the tale of their journey. After asking the group some questions, Maddy thanks them for thwarting Spue’s plans. She looks at Cam Rewyn and declares that their deal is complete. She will no longer be supporting the Lettanni and her ships will be accompanying them back to Princeton.

Before the party leaves, Maddy asks them what they know of a group called the Children of Zepha. They tell her of the encounters with the magus in Princeton and the sorcerer on The Walrus. They mention that they each possessed a “suicide” ring. Maddy informs them of what she learned. Harval Spue, when he was leader of her gang, was approached by a man from the Children of Zepha. He offered support for Spue if he were to make a play to take over all of the privateer gangs in West Hanum. When Maddy returned, this deal was put on hold. If Spue had escaped the party, he likely would have staged a revolt to retake control of Maddy’s gang, once he returned.

Eight days ago, when the party was at sea, Maddy was paid a visit by a member of the Children of Zepha. He was a man of Central Ashtarean descent and said that his name was Arbo. When the Quintin hears this, he remembers that this name is similar to the name of a Labreyan man who convinced their friend Palu to betray his fellow militiamen to the Gul. Maddy told Arbo that she would need time to consider the offer. He is due back any day and she is planning on not being here when he returns…

The group leaves Maddy’s hut and meets with Cam Rewyn alone, in his tent. He suggests that they do not wait for this Arbo to return. They are not certain what kind of force he may come with. Rewyn will return to Princeton with Maddy on the morrow and he asks that the party come with him. They agree. They ask that Cam come back with them to The Walrus as a precaution. As Rod and Quintin with Cam Rewyn and his guards row back to The Walrus, Murad changes into a gull and flies toward the ships.

While waiting for the others to return, Manuel hears a disturbance on Sea Bream. He goes to investigate and sees three men are holding a third man down, with a knife to his throat. The man being held is Horst and Cendrik seems to be in charge of the others. Cendrik claims that Horst is a spy. By this point, Murad has heard the commotion and has returned to Sea Bream. Using Detect Magic, Murad sees that Horst is laden with many magical items. Murad removes his boots and sees the four-pointed star tattoo of the Stars’ Children. Manuel renders him unconscious. As they remove the magical items form Horst, they notice that he is not a “he” at all, but a “she”. Cendrik and his men join the Walrus’s crew, while the party takes the prisoner into the captain’s quarters to question her.

She tells them that was sent by the Children of Zepha to spy on Vossian. He was working on their behest, but refused to allow any of their people on his ship. So, they sent her to gather information on his mission. She refuses to answer any more of their questions unless she is taken to Princeton to speak with the Stars’ Children master there. After some torture led by Rod and supported by Murad, she relents and agrees to their demand for more answers. Quintin is unwilling to observe the torture and leaves the room. He becomes ill and vomits over the rail.

She says that her real name is Azair. Quintin, having composed himself, has returned by now. He gives her his word that they will keep her safe, if she talks. She names the sorcerer on the Walrus as Cestus. She was to report her findings on Vossian to him. She is a sorcerer, who was recruited into their group, with promise of power and a threat regarding her friends, who are in the organization. After this mission, her first, she was to meet Arbo in Llantry, at a tavern called “The Broken Pickle". Once the party is satisfied that she has told the entire story, they leave her with Manuel.

The next morning, Quintin updates Cam Rewyn. Murad meets with Maddy – they agree that she will pilot The Walrus, on behalf of the party. This serves to shield the ship from the Governor’s expropriation and provides some use for the Gorman Flanck’s privateers. Once Madeleine is returned to Maddy, as per their agreement, she will return The Walrus to the party or purchase it from them.

The privateers break camp, leaving nothing behind. The party moves their items back to Sea Bream. She is rearmed. Sea Bream, The Walrus, Lamona, and two more of Maddy’s ships, Pinkbelly and Bilgerat, set sail for Princeton. The following day they rendezvous with Maddy’s five other ships.

During the voyage, Quintin and Murad identify several of the magical items taken from Azair:

  • +2 leather armour
  • meta-magic rod, silent spell (lesser)
  • a circlet of persuasion (+3 to charisma-based skills)
  • +1 adamantine dagger
  • potion of gaseous form
  • potion of cure moderate wounds
  • potion of cat’s grace

As they enter the reef channel to the east of Calmuth Island, just north of Plith, they encounter a squadron of Ealduran ships. Cam Rewyn speaks with them and they are allowed to pass. About a mile north of Princeton, the ships drop anchor. Maddy’s ships will remain here, under the command of Brenn. Maddy asks the party and Can Rewyn if she may accompany them aboard Sea Bream the rest of the way to Princeton. She wishes to speak with Lord Governor Darrow herself.

Soon after, Sea Bream reaches Princeton harbour. As they arrive, the party can see a large flotilla of ships in the military docks – over sixty, to be sure. The docks seem to be teaming with men, including many soldiers.

After Sea Bream docks, an officer, sent by the Governor, approaches them. He conveys the message that they are to accompany him to the Duke’s Keep, where an important meeting is taking place. The Governor sends an aid to fetch the party at once, to the Duke’s Keep for an important meeting. The party agrees, except that Quintin wishes to pass by the Stars’ Children Chapter House on the way. The officer, named Osten, informs Quintin, that, if he wishes to speak with the Master, he is actually at the meeting in the keep. Quintin then decides to come along, bringing the loot and their prisoner with him. Maddy insists that she come as well. Osten initially protests, but relents once the party and Cam Rewyn insist that she be allowed to join them. They march off toward the keep…

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Session 20
Das Limpet!

On their new folding ship, the party attempts to catch up to Sea Bream and The Walrus. Manuel is piloting the ship. In the morning, Murad heals three of the infected crew from The Green Lady and Quintin creates two vials of alchemist fire, so that Murad can use them to attack The Walrus.

Murad transforms into an albatross and flies off in the direction of the stolen ships. As he approaches, he sees that the crews are prepared for him. He drops the fire bombs onto The Walrus’ sails as the crews respond with crossbow fire. With a bolt of lightning, Murad rips apart The Walrus’ sails. After being hit with several crossbow bolts, Murad summons a cloud of fog to conceal himself. He uses this to cover his attacks. He then transforms into an incredible fish. After damaging the ship’s wheel sufficiently to slow her down, Murad ends the attack. He turns back to meet up with the rest of the party.

When the party is reunited, Manuel wonders if they might be able to head-off the pirates, before they get to where they are heading. After listening to Murad’s report on their ships’ heading and his own study of the maps and charts of the area, Manuel determines that this won’t be possible. They decide to send Murad out, the following day, to attempt to slow the ships again.

The next day Murad catches up to The Walrus and finds that she is abandoned. The pirates must have all fled the ship and gone aboard Sea Bream to make good their escape. Murad passes her by and flies on to Sea Bream. Once he catches up, Murad is able to burn her sails enough to force the ship to a complete stop.

While Murad engages Sea Bream, the rest of the party catches up to The Walrus. They inspect the ship and find that she is in need of some repair. The party folds up their boat, unloads their gear, and begins to repair The Walrus. Within eight hours, the ship is in condition to sail at a quarter speed. They set off in pursuit of Sea Bream.

After a few hours, The Walrus sights Sea Bream on the horizon. Murad transforms into an air elemental and carries the party, one by one, in his vortex to attack the ship. p. Quintin is dropped onto the crow’s nest. Murad pushes the priate that was occupying off with a rush of water. Then, Quintin proceeds to fling three bombs at Harval Spue. They explode into an inferno of acid around Spue’s body, reducing his upper body to a pile of burning flesh. During the confusion, Rod, invisible, sneaks behind Groman Flanck and deals him a death blow. Rod then shoves his lifeless body overboard, into the sea. At that point, Quintin cries out to the crew of Sea Bream: “I will accept your surrender”. Not wishing to meet the fate of their captains, the pirates drop their weapons and surrender.

After the battle, Rod questions the Flanck’s first mate, Lor. He swears that he will obey them and will sail Sea Bream back to West Hanum, unarmed and alongside The Walrus. Rod does not believe him. He attempts to obtain a “blood oath” from Lor, but he attempts to flee. Rod pursues him, but is stopped by Murad, who insists that he put an end to this madness.

During the clean up, it is discovered that the sailors that were saved from The Green Lady, including Horst, were not really members of her crew. They were part of a boarding party sent from Hangman after The Green Lady was found adrift. When they arrived onboard,they were attacked by Slime Zombies and became overcome by the plague. Two members of boarding party, after becoming infected, managed to take their boarding craft back to Hangman. It is unknown whether or not they made it back to her. The party decides that the fate of Hangman is something that they may have to wait to find out…

The party also learns from some of Spue’s men, that he intended to return to the pirate camp to stage an overthrow of Maddy. The group can take some satisfaction from the knowledge that they may have averted a potential disastrous situation…

Finally, it is decided that the Sea Bream will be disarmed and crewed with the pirates, with Lor as their captain. They will follow close to The Walrus as she heads back to the pirate camp to meet with Maddy and her gang…

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